Tuesday, 30 November 2010

Karloff for Zuul

I've just done an Artswap with a good pal and long time supporter of mine Graeme Neil Reid. A while ago, Graeme was doing a series of Ghostbuster illustrations and I asked if he was doing a Sigourney Weaver as Zuul, could I have the original in return for an illustration by me...


I'm chuffed to say he was up for it and chose a very broad topic of "Characters from Hammer and Universal Horror movies"... I have to confess to a soft spot for Frankenstein's monster (one of the first things I ever shared on this blog was a "Frankie"). So it was long over due to do another... this time I tried to capture Boris Karloff in his career defining role as the monster...


I hope Graeme likes the illustration when he finally receives it (weather permitting), and I look forward to the Gatekeeper arriving in due course!

Thanks Graeme!

Saturday, 27 November 2010

The Interview



You may remember I recently plugged John Freeman's book Sci-Fi Art Now.

As part of the promotion for the book he's been interviewing all the contributors... mine is now up on the Sci-Fi Art Now blog.

I hope it's of interest, and not pretentious... I am excited all the same to have been interviewed about my work!

Saturday, 20 November 2010

Judge Dredd Movie Still

So the first image of Karl Urban as Judge Dredd has been released and we're less than a week into filming...


There's been mainly a positive reaction, but I'm all kinds of excited about this, just great news for the comic.

This is a really quick and possibly wrong extrapolation of what I think we are looking at in the still.


I also think the respirator will pull down to create a fully enclosed helmet as per the inset... don't know about the mechanics of it, but it'll look pretty cool, certainly quite menacing if Dredd was striding out of some gas-filled underpass.

Thought I'd just share (again) my speculative concept from Feb 09... I think what we've got is a lot better than that... although there are lots of similarities.

Friday, 12 November 2010

Push Pineapple

Joe Pineapples from the ABC Warriors.


Just a couple of quick sketches, trying to define how I want to depict him.

Tuesday, 9 November 2010

Very Complimentary

Well, I've just received a couple of comp copies of two publications I've got work in...


As previously blogged, I've got 'The Squadron' in Sci-Fi Art Now, a thumping good coffee table style book crammed with fantastic pieces of art from some seriously impressive names. You can also read about my process for that piece here from earlier in the year.
Sci-Fi Art Now is available from all good bookshops and on amazon still for the bargain price of £13.99

The other illustration is for a story called 'Stone' by Neil Beynon in the British Fantasy Award winning anthology title Murky Depths.


Please order your copy of Murky Depths #14 here.

Monday, 1 November 2010

Icon Idiocy

The icons/avatars for the twitter spoof were, for the most part, new and done far too large!


Hopefully they did their job.

Sunday, 24 October 2010

2000AD Twitter

Over on the 2000ad forums, the monthly art comp is something I usually intend to contribute to... but I seldom find the time these days. This month, it's such a good theme - mash-ups/crossovers and I had what I thought was a pretty good idea. A twitter spoof!


So I enlisted the services of my good pal and frequent collaborator Rich Clements and made time!

For the uninitiated, twitter reads from the bottom up... so you'll need to click the image, zoom in and scroll to the bottom to start!

I really hope you enjoy reading this as much as Rich and I did producing it!

Monday, 18 October 2010

BICS 2010

This year, I was pretty unprepared and not that confident about my portfolio, perverse then, that I was the most relaxed I have been at any of the three BICS I have attended.

It was really good to see old friends and make new ones, so, thanks to everyone for a great weekend!


The highlights for me, amongst many fabulous chats with too many cool people to mention here (for fear of missing anyone out) were:

1. I got to see a copy of Sci-Fi Art Now which I have the above illustration featured in, alongside some heavyweights of the genre. John Freeman has put together a cracking coffee table book, the kind I would have poured over as a child. The book is currently only £13.99 so please go buy a copy!

2. The slightly awe inspiring incident when I decided to ask Dave Gibbons whether he'd mind looking at my portfolio.
He really liked my work and felt that on the whole it was nice stuff particularly facial expressions, it was just there were a few small things letting me down, one of which I had done repeatedly.
Tangents.

So, what is a tangent with respect to comic art and why is this bad?

It's a situation where a line in your panel creates a tangent to the border or another feature or line in your panel as with this example here.

The problem is that it can flatten a panel because you lose depth when a line runs into another that should look like it is in another plane of the image.

Forget for a moment that the arm is a little anatomically dodgy, the major factor spoiling the composition of the panel is at the shoulder where the inked line meets the border.

The slightly frustrating thing is, they are pretty easy to avoid in this instance by simply having the panel border crop the figure or alternatively allow enough space away from the panel edge.

It's pretty clear to see the massive improvement not only in how the eye is not drawn to the panel border, but in the composition also.

Honestly, it's just a little careless. It was discussed elsewhere but is relevant here, as an artist, you instinctively know when something is wrong, you can see it even if you don't quite know what it is.

More often than not, it takes someone else to point it out, in my case Dave Gibbons pointed it out repeatedly within my portfolio, much to my embarrassment, but as he wisely said, "You'll never do it again, will you?" and I certainly hope not to.


Tangents can occur within the panel too, and it's a little tricky to describe in words, hopefully the quick sketches that Dave did for me to illustrate the concept will help any interested party to understand the potential pitfall.

There are a long and tough set of concepts that need to be bore in mind when laying out a page of sequential art, and it is easy to forget something you know, or should be proficient at.

Something as simple as the breaking down a panel into three planes.

My panel here is suffering from more than that but the fix is simple if we look at the quick sketch Dave did to remind me how I could have avoided most of the problems.

Black placement and line weight become much easier to decide upon when the panel is broken down in this way.

It's simple, logical and creates greater depth within the panel. Irritatingly it's something I've fallen foul of before, again, I hope to never make the same mistake again.

Finally Dave gave me a tip on how to hold my brush, there's no need for puerile or childish jokes, this is a serious matter and will give you greater control over your line for fine detail. very simply put, hold your brush upright.

It's a Chinese technique and the name Dave told me for it escapes me for the moment, as does the name of a classic EC cartoonist my work reminded Dave of.

Encouraged that Dave Gibbons, that's Dave Gibbons folks, liked my work I approached another couple of editors on the Sunday, one of whom told me that my portfolio was the best he'd seen all weekend. Humbled, chuffed etc. I left Birmingham far more confident, happy and inspired than when I arrived.

Sunday, 17 October 2010

One Cool Cat

Jim Campbell has helped me out more times than I care to mention. He's lettered samples, collaborated on un-paid submissions and has recently worked with me on a tricky job to produce some poster sized comic pages.

Jim has just launched his own blog, Clint Flicker, where the man of letters will deal with his highly under-rated discipline's subtleties.

This weekend is the Birmingham Comcs Convention and hopefully I will have already managed to give Jim the original inks to the illustration of Catwoman below - small thanks for his efforts on my behalf.



This piece also figures as new porfolio piece for the convention and all things being well you can see a coloured version over on Scotch Corner today.

Monday, 4 October 2010

Dredd Sans

A topic on the 2000ad forum, that I've mean to contribute for a long while is the you have 15 minutes to draw Dredd's Head - minus the helmet. Over the weekend, Staz Johnson posted a particularly gritty interpretation that brought the topic back to my attention.


Suitably inspired, I sketched this last night... I think this was just under the 15mins.

Thursday, 30 September 2010

Get Well Carlos Comic

The public version of the Get Well Carlos Comic, aka Supersquirrel Undefeated aka The Secret Project is now available for download.


Two options for download, both are a 54Mb. These links will not work forever, so I would suggest you download sooner rather than later to avoid disappointment.

zshare

dropbox

I'd also like to suggest that you make a donation to a Cancer charity too, by way of payment for the comic.

Tuesday, 28 September 2010

SketchUp Overkill

I may have gone a little bit overboard with this whole SketchUp preparation... hopefully it should make the resultant strip look a whole lot cooler though!


This is a (admittedly not very good) fly-through of the main locations within the mopad I'll be needing in the strip.


I've also made a lawgiver, based on the one I did in my most recent Dredd sketch, which my good pal Matt Soffe did a bang-up colouring job on here by the way.

I think, this lawgiver, with the lawmaster and the bonkers sized scene of Mega-City 1 from last week, rounds out the collection of reference models for Judge Dredd's world that I should need on this strip...

Monday, 27 September 2010

Modesty Blaise Sketch

I've had a quick attempt at Peter O'Donnell and Jim Holdaway's Modesty Blaise.


It's the result of a suggestion made by James Corcoran, who when we were doing the Art Swap included a little bonus sketch for each of us... I only found this fab little depiction of Dirty Frank by chance when I was clearing up, and I'm so glad I did.


Dirty Frank is one of my favourite characters from 2000ad's Low Life, a story about undercover Judges, written by Rob Williams.

Saturday, 25 September 2010

Super Secret Squirrel

About a month ago, the sad and sudden news that Carlos Ezquerra had been taken ill with Lung Cancer broke on the 2000ad forum. The good news was that it had been caught in time.

A short while later, I, and many others (including some professionals) were contacted by Mark Howard (The Legendary Shark) and asked if we would like to contribute something to a get well comic that would be given to Carlos. The importance of Carlos Ezquerra's work in 2000ad's history and it's meaning to hundreds of adoring fans cannot be understated. With John Wagner, he created both Judge Dredd and Strontium Dog, two of the comic's most enduring characters. His work was also something of an inspiration to me in my youth, so my answer to the question posed was a resounding yes, I want to contribute something!.


A quick e-mail to Rich Clements and Dave Evans to ask whether they'd like to collaborate on a special 'Teen Wulf' for the project and a simple suggestion that it involve Wulf's Dad, who would be a doppleganger for Carlos yeilded the swift and genius response from Rich, a script for 'Cucumber' (a favoured word of Wulf's in his dealings with Johnny Alpha) arrived in my in box. I had enormous fun illustrating the strip, and I'm sure I've not done Carlos justice, but it's the thought that counts, right? I'm not going to share Dave's lettering for the page here, because there will be a publicly available link to a download of the whole comic that I will share when the time comes.


With my contribution made, I thought nothing more of the project until I received an e-mail via Dave that Mark had secured a deal for printing the comic, the printer would do the job for a substantial discount if he could get a logo designed for his motorcycle club... could I help out? Well, again, it was an easy decision, of course, if I can help out - I will.

Luckily the illustration above, did the trick and with one happy printer, the project could go full steam ahead!


Again, I thought nothing more about the project until Mark posted on the 2000ad forum asking if anyone could help out with special duties... In the spirit of the project's secrecy I responded simply to ask what the problem was and if I could help again... Mark desperately needed a cover, had a pretty clear idea of what he wanted and needed it pretty swiftly - I should have been working on other things, but it felt like an important job to help out on, so again, I found myself contributing to the project.

Yesterday, the comic was received by Carlos and he expressed his gratitude to all involved through a message to Mark on facebook. It has meant a great deal to me to be involved in honouring a hero of mine and I only hope it helps speed his recovery.

To Mark the Shark, all who contributed and those who simply kept the secret, I salute you, it makes me proud to be a fan of 2000ad!